Today I’m releasing the first patch for the game with a lot of bug fixes from the previous version, so I though it would be better to change the version numbering format to something more common and instead of calling it 0.0.3.1, I’m making this version 0.3.1, following the X.Y.Z format (X = Final release; Y = Major Update; Z = Minor Update/Patch).
Please keep in mind that this is NOT the TRANCE update!
This version also features a new cheat card: Cosmic Chaos. It’s a new card that can be unlocked in CAMPAIGN mode that can spawn enemies from other planets and it can also create blackholes.
Download: VERSION 0.3.1
You can always go to my website Allone-Works to check for the latest update of the game. I also highly recommend joining our Official Discord Server to interact with people and keep you up-to-date in regards to the development of the game.
Full changelog:
// Cheats
• Added a new Cheat Card: Cosmic Chaos.
// Bugs
• Fixed Crystal Crab’s walking animation.
• Fixed an audio loop issue with Ghost Titanosaurus’ theme.
• Fixed an issue with the flying monsters (Mothra & Mothplane) not having the correct flight height limit in the Gravity Base and Void #2 stages.
• Fixed a bug with Enemy #19 from the Bestiary (The Earth) not appearing in the game.
• Fixed a bug with Varan’s punch dealing a huge amount of damage.
• Fixed a bug where Tankzilla’s beam loop sound wouldn’t stop from playing after advancing to the next stage.
• Fixed a bug that if the player managed to kill a jellyfish after Ghost Titanosaurus’ death, it would reset the glitch from the HUD.
• Fixed a bug where the phoenix from the Volcano stage could spawn on top of Manda.
• Fixed a bug where Red could show after the smoke screen.
• Fixed the “Game Over” text not being centered in widescreen mode.
• Fixed a bug that was causing a crash when using the wave attack as Mothplane.
• Fixed a bug that was causing a soft lock after defeating Ghost Titanosaurus and going back to the same stage.
• Fixed a bug that was causing the corruption of the save slots. You will have to manually delete any corrupted slot to avoid problems in the future. Keep in mind that deleting the save slots does NOT erase the stuff you unlocked from the Vault.
// Audio
• Added Godzilla’s roar SFX in his intro.
• Added hit sound effects to some enemies from the Jungle stage (The Earth).
• Updated Gezora’s intro sound effect with the correct scream sound.
• Updated Intro Cutscene/Mars song to add a missing part from the original music.
// AI
• Biollante is now more agressive in her second form.
// Balancing
• Increased Gezora’s heal ability base amount (0.25 -> 0.3).
• Increased Gezora’s heal ability per level amount (0.0075 -> 0.01).
• Increased Biollante’s health regeneration after transforming. Now both health and powers are fully replenished.
• Reduced the hurtboxes for the destructible rocks from The Earth and Pathos.
• Reduced Godzilla’s punch and kick hitboxes.
• Reduced Titanosaurus’ kick hitbox.
• Reduced Tankzilla’s hurtbox.
• Reduced Ghost Titanosaurus’ level.
• Reduced the length of the Blue Caves stage (Pathos).
• Reduced Red’s Chase Stage total duration.
// Misc
• Added the Credits Screen at the end of the demo.
This is honestly so amazing, i found out about the creepypasta only at the end of 2018 and was enamored by it, and very recently found out about Godzilla Replay, which in turn led me to find this masterpiece of a game, can’t wait to be able to download it!
you can download it already
This is by far the best creepypasta game I’ve ever played, and is the sole reason my Youtube channel is doing as decent as it is. Please never stop this project, it is magnificent.
Hey, this is really a cool game… Although, i’d recommend that for the next chapter/update, you could credit Compile too, since they actually helped develop the original “Godzilla: Monster Of Monsters”, but weren’t credited in the West (Only in Japan).
Is this still being worked on? This is my favorite creepypasta and I would love to play more of it.
Hey, sorry to be a burden, but could you share a sneak peek of the horse bats? I kinda wanna see it.
this game is great! it really improves on the original and all of its bugs and difficulties. Im so glad you made this. I like the menu and saving profiles that the NES just didn’t do for most games. And the extra features like playing your favorite characters. Just brilliant. And the collectibles are great too. A++
When you start to make trance level?
And how are you?)
Man, what a nice addition this was! I was so surprised by the amount of original content put into this, it feels exactly like stuff Cosby would have put in his original NES Godzilla Creepypasta story!
That Red chase segment legit had my heart pumping in a way I didn’t expect it to. Also, that gameplay element of having Red change the side from which he chases you, forcing you to pay attention to both edges of the screen, is a genius touch. I was expecting it to be mostly just holding right as an introduction to Red, but you brought novelty to that and made us put in the work while still maintaining the purpose of the stage serving as an the introductory phase for Red.
Might I give a suggestion? In the original Godzilla – Monster of Monsters, we could make Godzilla crouch in the air, by pressing up to jump then pressing down mid-jump. That also allowed us to tail-whip mid-air. A lot of times playing this I instinctively tried to tail-whip mid air, like in the Giant Moguera fight, so I could avoid taking its beam to the face while still being able to attack, but I couldn’t. I’d like to suggest you to consider adding this feature to Godzilla’s mechanics. It would add just a small amount of variation to Godzilla’s arsenal. (It’s not some kind of OP move or anything like that, I just naturally felt like doing that a lot of times playing this, since I used to do that a lot in the original, haha!)
Overall, you did an awesome job, Iuri and team! Can’t wait to see what else your minds will bring to this project! And don’t be afraid to take your time with the development. This level of quality should never be rushed.
Keep up the amazing work! 🙂
When is the Trance update coming out? Same for Anguirus and Rodan to be playable. Maybe give Rodan a Uranium Heat Beam or something.
It may not be coming at all sadly.
Lemme guess Toho’s lawyers?
No no no, just things going on in the developer’s lives.
Can it be mobile compatible?
I think Allone Works should have more programmers for this game. Luri did a great job but he was the only programmer and I think he might need help.
*Iuri